{
  "showCommandExecutionErrors": {
    // Whether to display errors during command execution: 
    // Default:true
    "showCommandExecutionErrors": true
  },

  "debugChunkloadAttempts": {
    // Enables debug logging of chunks being forceloaded on serverthread by directly accessing an unloaded chunk,
    // which stalls the server until the chunk finishes loading, incompatible with lithium and its forks: 
    // Default:false
    "debugChunkloadAttempts": false
  },

  "skipErrorOnEntityLoad": {
    // Prevent crashes on entity loading: 
    // Default:false
    "skipErrorOnEntityLoad": false
  },

  "logOffthreadEntityAdd": {
    // Entities should only be added on the server thread itself, cupboard fixes the crashes caused by mods violating that,
    // this option enables the logging of those: 
    // Default:true
    "logOffthreadEntityAdd": true
  },

  "forceHeapDumpOnOOM": {
    // Enables creating a heap dump automatically once the game crashes with an out of memory issue,
    // use with care heapdumps take a lot of space. 
    // Default:false
    "forceHeapDumpOnOOM": false
  },

  "displayConfigReload": {
    // Displays a chat message on the client on reloading a config file after changes were detected to the clients config file.
    // Default:true
    "displayConfigReload": true
  }
}
